8F - War Thunder Wiki (2024)

This page is about the Chinese jet fighter J-8F. For the other version, see J-8B.

J-8F

J-8B

J-11

8F - War Thunder Wiki (1)

J-8F

J-8B

J-11

China

VIII Rank

Research:400 000

Purchase:1 080 000

Show in game

Contents

  • 1 Description
  • 2 General info
    • 2.1 Flight performance
      • 2.1.1 Details
      • 2.1.2 Engine performance
    • 2.2 Survivability and armour
    • 2.3 Modifications and economy
  • 3 Armaments
    • 3.1 Offensive armament
    • 3.2 Suspended armament
  • 4 Usage in battles
    • 4.1 Air Battles: The High-Speed Missile Train
    • 4.2 Ground Battles: The "JH-8"
    • 4.3 Pros and cons
  • 5 History
    • 5.1 J-8C, the Ancestor
    • 5.2 Hotel and Foxtrot
  • 6 Media
  • 7 See also
  • 8 External links

Description

The J-8F (Chinese: 歼-8F型歼击机; unified NATO codename: Finback 长须鲸) was the final combat variant of the J-8 series interceptors, built by Shenyang Aircraft Corporation (SAC, 沈飞) from remaining J-8II airframes or by upgrading previous J-8Ds in the mid-2000s. The project traces back to the J-8C (or J-8III) project for domestic avionic upgrades for J-8II: although the unreliable WP-14 engine ruined the whole project, the radar systems were tested rather successfully and marked the completion of a domestic pulse-Doppler radar. By the end of the 20th century, the plans for Project 12 (PL-12) were also on schedule for domestic ARH AAM. Thus the placeholder aircraft, J-8H, with a new radar joined the PLAAF with PL-11 SARH, while the J-8F with a modified radar based on the former radar new NATO-equivalent FCS main bus and access to ARH AAM were finalised by 2005 and became a cornerstone of the PLAAF until new interceptors replaced them from June 2022.

Introduced in Update "La Royale", the J-8F is the first domestic Chinese jet with a pulse-Doppler-capable radar, featuring powerful PL-8 and PL-12 AAMs and the ability to mount missiles on all wing pylons. The jet is also upgraded with new engines with higher thrust, new all- RWR systems and the J-8II's signature differential elevators for better roll rate.

General info

Flight performance

Air brakes

Allows you to dramatically reduce the flight speed by releasing special flaps

Drogue parachute

Reduces braking distance when landing on any runway

Max speed

at 12 000 m2 300 km/h

Turn time27 s

Max altitude16 000 m

Engine2 х Shenyang Liming WP-13B-II

TypeJet

Cooling systemAir

Take-off weight17 t

The J-8F, like any other variant of the J-8 series, can be summarized as "Fishbed on Steroids" where the original design of J-8 series were based on simply putting 2 engines onto an enlarged MiG-21-like airframe. While the J-8F retained the signature delta wing, differential elevators and side intakes from the II series, for better flight performance, the jet is equipped with two new engines with higher thrust and additional pair of wing fence by the outboard of the wings, as well as new RWR systems for better situational awareness. The overall performance is better than its predecessor, the J-8B, in most aspects. Players who have already researched the former would get on hand with the new jet fairly quickly thanks to its identical, if not better manoeuvrability for such a huge jet thanks to its antique yet advanced internal components. It still cannot outturn MiG-29 or F-14s in any cases, but the delta wings will still keep the J-8F in a reasonable turn rate while the engines can ensure prolonged (albeit not suggested) dogfights with even earlier jets that are lighter.

The probability of being hit is proportional to the plane's overall size: this is especially true since the J-8II series have been the longest jets in game (at a whopping 21.93 m, at least 2 m longer than the F-14 series). Its delta wing will bleed the speed at fast rate during high AoA manoeuvres. Be extra careful on when to enter the battlefield and scatter enemy jet formations using its high speed, then turn back to the main battlefield for opportunities to take out lonely enemies or those who are careless about the situation; they will meet a swift end if the high-performance missiles guided by HMD hit them.

Characteristics Max speed
(km/h at 12,000 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 2,227 2,192 16000 27.6 28.3 181.9 173.2 750
Upgraded 2,372 2,300 26.4 27.0 262.0 220.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1,365 500 - 525 450 ~11 ~5
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 650 < 600 < 900 -

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
Shenyang Liming WP-13B-II 2 9,977 kg 340 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Gross
Weight
Weight (each) Type 8m fuel 20m fuel 28m fuel
1,170 kg Afterburning axial-flow turbojet 11,273 kg 12,972 kg 14,297 kg 16,745 kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (WEP)
Condition 100% WEP 8m fuel 20m fuel 28m fuel MGW
Stationary 4,743 kgf 6,967 kgf 1.24 1.07 0.97 0.80
Optimal 4,812 kgf
(1,365 km/h)
8,003 kgf
(1,200 km/h)
1.42 1.23 1.12 0.92

Survivability and armour

Flares/Chaff

Aircraft countermeasures to distract IR and radar-guided missiles and also AA radar

Crew1 person

Speed of destruction

Structural0 km/h

Gear500 km/h

Like most jets of its era, the J-8F still retained certain degree of extra protection due to its late introduction in the early 2000s on a rather obsolete airframe. Meanwhile, some standard equipment like self-sealing tanks and bulletproof glass are still present.

Modifications and economy

Repair costBasic → Reference

AB2 804 → 4 225

RB8 208 → 12 369

SB9 351 → 14 091

Total cost of modifications304 000

462 000

Talisman cost3 100

Crew training310 000

Experts1 080 000

Aces3 400

Research Aces1 280 000

Reward for battleAB / RB / SB

100 / 320 / 540%

250 / 250 / 250%

Modifications

Flight performanceSurvivabilityWeaponry

8F - War Thunder Wiki (18)

Compressor

Research:

12 000

Cost:

18 000

340

8F - War Thunder Wiki (22)

New boosters

Research:

17 000

Cost:

26 000

480

8F - War Thunder Wiki (26)

Engine

Research:

25 000

Cost:

38 000

710

8F - War Thunder Wiki (30)

Fuselage repair

Research:

12 000

Cost:

18 000

340

8F - War Thunder Wiki (34)

Airframe

Research:

17 000

Cost:

26 000

480

8F - War Thunder Wiki (38)

Wings repair

Research:

19 000

Cost:

29 000

540

8F - War Thunder Wiki (42)

Cover

Research:

25 000

Cost:

38 000

710

8F - War Thunder Wiki (46)

Flares/Chaff

Research:

12 000

Cost:

18 000

340

8F - War Thunder Wiki (50)

ns23_belt_pack

Research:

12 000

Cost:

18 000

340

8F - War Thunder Wiki (54)

8F - War Thunder Wiki (55)

PL-5B

Research:

12 000

Cost:

18 000

340

8F - War Thunder Wiki (59)

8F - War Thunder Wiki (60)

G-suit

Research:

17 000

Cost:

26 000

480

8F - War Thunder Wiki (64)

HF-6

Research:

17 000

Cost:

26 000

480

8F - War Thunder Wiki (68)

8F - War Thunder Wiki (69)

ns23_new_gun

Research:

19 000

Cost:

29 000

540

8F - War Thunder Wiki (73)

Type 250

Research:

19 000

Cost:

29 000

540

8F - War Thunder Wiki (77)

8F - War Thunder Wiki (78)

PL-8

Research:

19 000

Cost:

29 000

540

8F - War Thunder Wiki (82)

EFS

Research:

25 000

Cost:

38 000

710

8F - War Thunder Wiki (86)

Type 500

Research:

25 000

Cost:

38 000

710

Armaments

Ballistic Computer
CCIP (Guns) CCIP (Rockets) CCIP (Bombs) CCRP (Bombs) EEGS
8F - War Thunder Wiki (90) 8F - War Thunder Wiki (91) 8F - War Thunder Wiki (92) 8F - War Thunder Wiki (93) 8F - War Thunder Wiki (94)

Offensive armament

Main article: Type 23-3 (23 mm)

The J-8F is armed with:

  • 1 x 23 mm Type 23-3 cannon, belly-mounted (200 rpg)
  • 84 x large calibre countermeasures

Suspended armament

The J-8F can be outfitted with the following ordnance:

1 2 3 4 5 6 7

250 kg 250-3 bombs 1 6 1
250 kg 250-4 bombs 1 6 1
500 kg 500-3 bombs 1 1
500 kg 500-4 bombs 1 1
Type 90-1 rockets 7 7 7 7
PL-5B missiles 1 1 1 1 1 1
PL-8 missiles 1 1 1 1 1 1
PL-12 missiles 1 1
800 l drop tanks 1 1
1,400 l drop tanks 1
Default weapon presets
  • 2 x 800 l drop tanks + 1 x 1,400 l drop tank
  • 2 x PL-5B missiles
  • 6 x PL-5B missiles
  • 6 x PL-8 missiles
  • 2 x PL-12 missiles
  • 8 x 250 kg 250-3 bombs (2,000 kg total)
  • 8 x 250 kg 250-4 bombs (2,000 kg total)
  • 2 x 500 kg 500-3 bombs (1,000 kg total)
  • 2 x 500 kg 500-4 bombs (1,000 kg total)
  • 28 x Type 90-1 rockets

For players who are very familiar with the loadouts on the J-8B, most of the available weapons are identical on both jets, with the PL-8 (licensed Rafael Python-3) and PL-12. The PL-8 is a game-changer for the J-8F; with not only the best all-aspect locking range among NATO equivalents, the J-8F is also equipped with HMD for off-bore launches. A full loadout of 6 x PL-8 can be a nightmare for the enemy team if utilized carefully. The old faithful PL-5B still serves as its stock missiles - although it might be somewhat obsolete at the BR, launches on careless targets can still earn some quick victories. The PL-12 now turns the jet into a supersonic missile train with capabilities to finish off enemy jets at very long range (or, BVR range) but with only 2 missiles per flight; so be familiar to the performance of missile to maximize the overall efficiency.

The ground-attack loadout is totally identical to the J-8B though, with varieties of bombs and rockets at its disposal. Although neither the calibre nor explosive content of the Type 90-1 HEAT rocket is effective for hunting enemy MBTs even with a precise hit, they can still serve as an extra card on hand alongside the -3 series low drag GP bombs or -4 series drag chute retarded bombs. The bombs will certainly be more effective against more valuable targets such as MBTs, while saving rockets for vulnerable SPAA systems and light tanks.

Usage in battles

Like its predecessors, the J-8F is designed to be a high-altitude interceptor that utilize ranges of missiles, especially radar-guided missiles; but due to avionic changes on J-8F eliminated the possibilities for PL-11 instead can use the PL-12. The loadout of full-IR AAMs or mix of PL-12 and IR AAMs turn J-8F into what can be said as "old but not obsolete" while retaining the overall manoeuvrability which surprisingly good for such a huge jet and retained the similar flight envelope of the late MiG-21 series (MF or bis). Considering for the abundance of ARH AAM at top tier, players will need to employ tactics to end the service of enemy jets as much as possible for the final victory of friendly team.

Air Battles: The High-Speed Missile Train

The sheer size of the jet and its NATO codename of "Finback" could be a problem when there are enemies behind the J-8F's tail. Due to the availability of only IR AAMs, instead of being an interceptor and hunt down high-flyers, doing the opposite, i.e rushing into chaotic battlefield and taking out enemy jets is a viable option as preceded from J-8B. Having an AN/APG-66V equivalent radar is a major plus for the jet since it has in fact better radar than the later tech-tree jet, J-11 and J-11A. A spade on its hand is a HMD fused with the technology from Russia and Israel. Not only it now enables off-bore lock-on to enemy jets, it also has a rather long acquisition range at whopping 5 km. The old friend PL-5B and newcomer PL-8 are the only available missiles for the jet. Even at this tier, the PL-5B still retains its immersive thrust that can take out enemy jets at around 4 km away while having 30 G overload, it is especially dangerous for careless jets which have no situational awareness for the incoming missile; HMD further enhance its acquisition at rear-aspects and making the J-8F able to fire with more flexibility upon enemy targets. While the PL-8 finally enables all-aspect lock on to enemy jets for PLAAF jets, not only it has the most immersive thrust among all NATO/US-allied countries IR AAMs, it also has unprecedented overload at 40 G which is more than enough to do all-aspect launches from unexpected angles at Mach 3.5 max speed thanks to the HMD. There are even occasions where low to high launches with more than 3 km altitude differences can hit targets at 5 km away, given the target didn't manoeuvre. With all 6 pylons available for IR missiles, scoring victories will not be a problem when picking the targets carefully i.e. those not using cycle salvos for flares or those already engaged in heated battles. Thanks to the access of PL-12 for J-8F in stock configuration, this turn the jet into an easily-underestimated target to begin with, thanks to the more advanced domestic avionics, if players considered well for an assault on enemy jet formation, even just two PL-12s can cause major havoc to enemy team, either by disabling them at once or by deterring them from vantage positions. Another note is that the J-8II series since the J-8D comes with a KJ8602 RWR with all-aspect detection, making players easier to identify threats without having to guess the exact direction.

Alternatively, some players will make use of its high payload to make extra profit against enemy fortifications or bases; eight 250 kg bombs are just enough to destroy a top-tier base with a single run. Just make sure to avoid any enemy jets which are eager to hunt down players who wanted to ruin their bases.

If players used up all their payloads, the remaining option is the Type 23-3 autocannon. While its technological predecessor, GSh-23L is infamous for its rather curved ballistics due to its low muzzle velocity, thanks to the Type 1492 PD radar and new HUD, the jet now enjoys ballistic computer for the gun as well and easier to land shots on enemy jets. While traditional, unassisted aiming is still viable to experienced players, be sure to compensate for the ballistics with more AoA. Most of all, the J-8F is always an interceptor; only use its sufficient manoeuvrability in dire situation or 1-vs-1 dogfights, as the delta wing design is a double-edge sword for the jet.

Ground Battles: The "JH-8"

A little fact to the J-8II series: there were competitions for the new PLAAF strike aircraft in the 1980. While XAC's JH-7 Flying Leopard (Feibao 飞豹; NATO codename Flounder) won the competition, one of the failed options was SAC's JH-8 based on J-8II (the other one was NAMC's Q-6). And in fact J-8II does have sufficient air to ground payload (albeit no guided munition for these operations); there are options to take a mix of 250 kg bombs for multiple targets or 500 kg bombs for higher chance for a knock-out. Since the J-8F could fly at more than 1,300 km/h at sea level, chances are players have to consider which type of bomb to take. The -3 series are low-drag GP bombs while the -4 are drag-chute retard bombs; due to the lack of CCRP function, players have to either fly high and dive on enemies when taking the -3 series (very risky when any enemy SPAA, especially Pantsir-S1, is online) or flying at top speed at very low-altitude to avoid any radar detection; be sure to plan ahead for the assault for maximum efficiency. Alternatively, some players would still take Type 90-1 rockets to take down light vehicles or SPAA systems with the help of the ballistic computer; bringing a mix of rockets, bombs or even IR AAMs can turn J-8F into its prospected usage as a fighter-bomber and enemy vehicles will be troubled by the "JH-8".

Pros and cons

Pros:

  • Rather high overall engine thrust
  • Advanced avionics
    • First domestic PLAAF jet to equip domestic PD radar with sufficient detection range
    • HMD for off-bore launches, especially for all-aspect IR AAM
    • All-aspect KJ8602 RWR, unlike Warsaw Pact SPO-15 with limited all-aspect capabilities
  • 6 powerful PL-8s with very long lock-on range and high overload
  • PL-12 ARH AAM comes at stock
  • Sufficient payload for occasional ground-attack operations
  • Retained the same, if not better manoeuvrability from J-8B
  • High top speed
  • First-stage afterburner is surprisingly efficient, providing relatively high thrust for minimal fuel consumption

Cons:

  • Limited dogfight capabilities due to its obsolete airframe
  • Relatively small ammo pool
  • Delta wing design and its size cause severe speed bleeding in manoeuvres
  • Lacks "smart ammunition" for ground attacks
  • Any damage to the tail or rear of the airframe, especially the elevators, can result in the aircraft being very difficult to control or completely disabled

History

J-8C, the Ancestor

By 1986, there were plans to upgrade the already obsolete J-8II with completely new domestic avionics, in parallel to the Sino-American Peace Pearl (和平珍珠) program in 1984 to upgrade the jet with US/NATO avionics during the better days of Sino-American relationship. Soon after 1989's national-wide riots and the subsequent crackdown in the capital city of Beijing, although Grumman could still continue the project with SAC, due to the rise of budgets and difficulties to purchase NATO avionics after sanctions, the Peace Pearl was eventually cancelled. While the new variant, known as J-8C or J-8III was added to the schedule as Chairman Jiang Zemin (江泽民; 1927/8/17-2022/11/30) approved for the development of the 争气机 (lit. The Good-Show Jet; note: the term 争气 means to earn credits in terms of honour) at 1990/10/31 as the domestic alternatives to the Project 10 (J-10) and Su-27SK Flanker-B. There are two major features of the J-8C: Shenyang Liming WP-14 Kunlun turbojet engine and NRIET Type 1471 PD radar; although early test flights with the modified J-8II prototype airframes were like sailing on fair sea, the crash of two prototypes (one due to ATC miscommunication; one due to onboard fire) were already more than enough to give a death sentence to the project. After the successful test flights of the J-10, and an increase in the fleet of Flankers both from KnAAZ and SAC's J-11A, the project was eventually ditched by 2001. While the Kunlun bit the dust, the Type 1471 radar proved to be rather successful and set the cornerstone for future domestic radars. This was where the story J-8F begun.

Hotel and Foxtrot

By the time the J-8C was still under test flights, the other variant, the J-8D with aerial refuel capabilities took off to the skies by the end of 1991 and the plans to utilize the unused airframes started as well to further enhance to combat capabilities of J-8II. A well-known flaw of the J-8B was the rather inferior Changhong Type 208A radar that wasted many imported Aspide-1A (known as A弹 [A-missile] in PLAAF); the upgrade plans included a new PD radar for the SARH missiles and new WP-13B engines. The green lights were given in December 1999 and test flights done in the 2000s also make the new J-8H as the very first operational domestic jet with LD/SD capabilities, as well as PD (NRIET Type 1491) radar.

But before the test flights of the J-8H, the Air-to-Air Missile Research Institute (空空导弹研究院) also started the "Project 12" (12号工程) of what will be known as the PL-12 in the future; the radar needed to be able to guide PL-12 and TWS capabilities to hit 2 targets. Thus the J-8F planned for another new radar and WP-13B-II engines started its journey in 1998 and tested alongside with J-8H in 2000. Both J-8H and F featured the 149x series PD radar, black radome with lightning strip diverters, KJ8602 RWR from J-8D, as well as new pair of wing fence on the outboard of wings; the only visual difference for these two jets without any payload is a notch by the right side of the radome that indicated the installation of NRIET Type 1492 radar). Since the doctrine of PLAAF changed vastly and with the success of the PL-12, the J-8F became the final standardized version of the J-8 series and joined the PLAAF since 2002, serving as the trio of frontline fighters alongside with J-10s and Flankers. The J-8F was also the basis of the J-8FR (歼侦-8F) with recon pod replacing the autocannon (it was proposed to install WP-14 but later reverted to WP-13B-II for reliability).

As the production of new 4th generation fighters are in steady pace, all the frontline, combat-capable J-8II started to be phrased-out from the mid-2010s and the last division replaced their J-8F with undisclosed jets by June 2022, leaving the 36 J-8FR (24 for PLAAF and 12 for PLANAF) the only J-8 series aircraft still in service; thanks to its impressive climb rate and speed which are essential for recon flights.

Media

Skins
  • Skins and camouflages for the J-8F from live.warthunder.com.
Videos

The Shooting Range #364 - Metal Beasts section at 00:24 discusses the J-8F.

See also

  • J-8B - J-8II Block 2 with monopulse radar and lesser missile payload

External links

  • [Devblog] J-8F jet fighter and future plans on the BVRAAMs
Shenyang Aircraft Corporation (中航工业沈阳飞机工业(集团)有限公司)
Jet Fighters
MiG-15J-2*
MiG-17J-4*
MiG-19J-6A*
J-8J-8B· J-8F
Su-27 variantsJ-11*· J-11A*
ExportShenyang F-5*
*Licensed
Note: "J-2" and "J-4" are not official designations
See AlsoMikoyan-Gurevich Design Bureau

China jet aircraft
FightersJ-2· J-4· Shenyang F-5· J-6A· J-7II· J-7D· J-7E· J-8B· J-8F· J-11· J-11A
Strike aircraftQ-5 early· Q-5A· Q-5L· A-5C· JH-7A
BombersH-5
American␗F-84G-21-RE· ␗F-84G-31-RE· ␗F-86F-30· ␗F-86F-40· ␗F-100A· ␗F-100F· ␗F-104A· ␗F-104G· ␗F-5A· ␗F-5E· ␗F-16A MLU
Soviet␗MiG-9· ␗MiG-9 (l)

8F - War Thunder Wiki (2024)

FAQs

What is the hardest day in War Thunder? ›

Around midday on August 18th, Luftflotte 2 launched a huge series of attacks which would make up a significant proportion of the 850 or so sorties launched by the Luftwaffe on that day. RAF Biggin Hill and RAF Kenley were both targeted by a wave consisting of some 108 bomber and 150 fighters.

Is the F8U 2 good in War Thunder? ›

Countermeasures are available for better defense against missiles, which are common at its battle rating. As the first supersonic US naval jet available in the tech tree (the F11F-1 Tiger is an event vehicle), the F8U-2 offers good all-round flight performance and capable armament in a versatile package.

How long does it take to unlock the f16 in War Thunder? ›

Honest answer, it depends on how well you play but you need a lot of silver lions as well as xp points. You also want your crew /pilot maxed by the time you get to top tier. Casual play of 2 hours a day with no premium time or vehicles, I would guess anywhere from a year to possibly 2.

How do I edit War Thunder wiki? ›

To edit any existing page you need to click "Edit" ( or "Edit Source" if you prefer to work with wiki markup directly) at the upper right corner of the page. If you want to edit a specific section of the article, then the title of each section also has corresponding buttons.

What does 0 do in War Thunder? ›

The ability to tow is default key bound to the "0" on the keyboard in the controls under "Miscellaneous: towing rope". Once bound, this key will enable the ability to tow on the vehicle in-game.

What is the hardest country to grind in War Thunder? ›

Japan technically could count as a hard nation, they rarely get enough tanks to make a lineup and those tanks are usually subpar or not very good, japan has barely any good tanks. Lol Germany the hardest. If you're looking for a hardest to easiest list: Britian - USSR - Japan - France - USA - Germany in that order.

What is the most powerful gun in War Thunder? ›

Description. The Type 5 is currently the most powerful gun mounted on an IJA tank in War Thunder. It draws parallels to the famed German 88 mm KwK43, sporting similar muzzle velocity and penetration, but with significantly increased explosive filler and improved angled armour penetration.

What is the most powerful missile in War Thunder? ›

General info. The Kh-29L (9M721) is the biggest air-to-ground missile with its twin sister, the Kh-29T. It is comparable to heavy-duty utility bombs carried by various planes, making it one of the deadliest missiles in-game.

Is the I 185 good War Thunder? ›

The I-185's manoeuvrability is relatively good, and is very similar to that of the German Fw 190. It has a great roll rate, but a lacklustre turn rate that is uncompetitive with aircraft it frequently faces at its BR.

What is the fastest jet in war thunder? ›

The F11F-1 Tiger is a supersonic carrier-based jet fighter equipped with the Wright J65-W-18 engine. The plane is able to reach about Mach 1 speed in level speed (climbing may be necessary) making it one of the fastest planes at its battle rating, but getting it past that speed will require some diving.

How many kills do you have to get in War Thunder to get a nuke? ›

The unlock criteria to fly a nuclear weapon-armed aircraft was 20 airstrike points (obtained by the manual destruction of 20 enemy tanks and aircraft or through other means, such as scouting, without using a "bomber").

How long does it take to max out in War Thunder? ›

In total, assuming players get the most efficient play possible 6 hours a day (42 hours a week), a top rank vehicle can be achieved in 857 hours of play or about 143 days (5 months) with all vehicles of a single tab of a single nation taking around 2593 hours of play or 433 days (1.2 years).

Can War Thunder be modded? ›

War Thunder is a competitive online-only game, meaning anything that alters the gameplay or even some parts of the user interface can be considered cheating. Hence, most mods players are allowed to install are skins and cosmetics. Follow these steps: Download the mod.

What happens when you research all modifications in War Thunder? ›

When all modifications in a tier are unlocked, an amount of vehicle research points is awarded. The award corresponds to 20% of the total RP cost for that tier.

What is the hardest thing to get in War Thunder? ›

Superhero is the hardest title you can get regularly. Some others are rare because they were given out at only for a certain time/event/facebook or whatever and can't get obtained anymore.

What happens if you miss a day in War Thunder? ›

The daily login rewards system works in such way that, if you have not signed in for one day, then the system will revert your reward to one day back, if you did not sign in for two days, it will revert to the latest big reward, and if you missed three days - the reward counter will be reset.

What is the world record for War Thunder? ›

The most planes in a flight simulation game is 303, and was achieved by Gaijin Entertainment (Russia) for the game War Thunder (Gaijin Entertainment, 2013), in Moscow, Russia, on 22 January 2013.

Top Articles
FlySky Mini-Z FHSS Zendmodule voor Noble NB4
Nail Salon Pricing: Understanding the Costs and Services
Dayton Overdrive
Authentication Portal Pvusd
Www.craigslist.com Springfield Mo
Craigslist Holland Mi Pets
Jobs Hiring Start Tomorrow
Chubbs Canton Il
Teenbeautyfitness
James Cameron And Getting Trapped Inside Your Most Successful Creation
Estragon South End
Craigslist Cars For Sale By Owner Oklahoma City
Myjohnshopkins Mychart
Craigslist Boats Rochester
When Is Hobby Lobby Opening In Olean Ny
Trizzle Aarp
1v1 lol unblocked Game- Play Unblocked Game Online for Free!
How Much Is Cvs Sports Physical
Pdinfoweb
G4 Vore
Bayada Bucks Catalog 2023
Clean My Mac Sign In
Cars & Trucks By Owner
I Wanna Dance With Somebody Showtimes Near St. Landry Cinema
Wmu Academic Calendar 2022
In Branch Chase Atm Near Me
2022 Jeep Grand Cherokee Lug Nut Torque
Sweeterthanolives
Raya And The Last Dragon Voice Cast: Who's Voicing Each Character
Dutchessravenna N Word
Heiwa Coin
Myrtle Beach Armslist
Home Theater and Home Theater Systems at Crutchfield.com
Simple Simon's Pizza Lone Jack Menu
Hingham Police Scanner Wicked Local
Längen umrechnen • m in mm, km in cm
CareCredit Lawsuit - Illegal Credit Card Charges And Fees
Lockstraps Net Worth
Upc 044376295592
South Carolina Craigslist Motorcycles
Joe Aloi Beaver Pa
Ticketmaster Lion King Chicago
Payback Bato
Cetaphil Samples For Providers
Po Box 6726 Portland Or 97228
Dimensional Doors Mod (1.20.1, 1.19.4) - Pocket Dimensions
Publix Coral Way And 147
Six Broadway Wiki
Trivago Anaheim California
Kaiju Universe: Best Monster Tier List (January 2024) - Item Level Gaming
8X10 Meters To Square Meters
Clarakitty 2022
Latest Posts
Article information

Author: Gregorio Kreiger

Last Updated:

Views: 5699

Rating: 4.7 / 5 (77 voted)

Reviews: 92% of readers found this page helpful

Author information

Name: Gregorio Kreiger

Birthday: 1994-12-18

Address: 89212 Tracey Ramp, Sunside, MT 08453-0951

Phone: +9014805370218

Job: Customer Designer

Hobby: Mountain biking, Orienteering, Hiking, Sewing, Backpacking, Mushroom hunting, Backpacking

Introduction: My name is Gregorio Kreiger, I am a tender, brainy, enthusiastic, combative, agreeable, gentle, gentle person who loves writing and wants to share my knowledge and understanding with you.